![]() ![]() ![]() It has an ecosystem of products which connect to each other, design-forward hardware that has helped it maintain brand name cache, and a philosophy that puts user-friendliness at the core of its software experience. In case you haven’t noticed, Apple is a big deal. Just the same, like everything else the fruit company makes, it’s going to be the one everyone is talking about-for better or worse. There’s very little benefit to being first, at least as far as Apple is concerned.Īnd while it seems the company’s first mixed reality headset could finally debut at its Worldwide Developers Conference (WWDC) in June, like all of its other products, it won’t be the first MR headset. But all of these products have become nothing short of iconic. Its monochrome LCD wasn’t capable of touch, instead offering up a tiny eight-direction joystick and six function buttons to browse files, play games, and set calendar appointments. That was debatably the Seiko Raputer, which was released in 1998 in Japan. The Apple Watch wasn’t the first smartwatch either. That award goes to an obscure PDA device called the IBM Simon, released in limited numbers in 1994. It’s probably going to be expensive, but whether it flops or becomes a big hit, the mere existence of Apple in the space is set to change a lot about how things are done. If the avalanche of recent reports can indicate anything at all, it seems Apple is entering the VR/AR headset market fairly soon, bringing along with it the most inflated expectations the industry has ever seen.
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